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  <title>Aruvale dev log</title>
  <subtitle>Notes from the workbench, by Arudael.</subtitle>
  <link href="https://aruvale.com/devlog/feed.xml" rel="self"/>
  <link href="https://aruvale.com/devlog/"/>
  <id>https://aruvale.com/devlog/</id>
  <updated>2026-10-07T00:00:00Z</updated>
  <author><name>Arudael</name></author>
  <icon>https://aruvale.com/apple-touch-icon.png</icon>
  <entry>
    <title>Welcome to the Waking Age</title>
    <link href="https://aruvale.com/devlog/welcome-to-the-waking-age/"/>
    <id>https://aruvale.com/devlog/welcome-to-the-waking-age/</id>
    <published>2026-10-07T00:00:00Z</published>
    <updated>2026-10-07T00:00:00Z</updated>
    <summary>Who I am, what Aruvale is, and where it honestly stands today.</summary>
    <content type="html">&lt;p&gt;Hello, and welcome. I&amp;#39;m Arudael. In the old songs I made this world; in this one I&amp;#39;m building it.&lt;/p&gt;
&lt;p&gt;Aruvale grew out of a few moments I couldn&amp;#39;t stop thinking about: rolling out of a red telegraph with a sliver of health left, a zone full of strangers dropping everything to hold off something huge, and a quiet wish that the world would notice I&amp;#39;d been there. So I&amp;#39;m making an MMO with &lt;strong&gt;combat you play with your feet&lt;/strong&gt;, &lt;strong&gt;a voxel world that remembers what you do to it&lt;/strong&gt;, and &lt;strong&gt;grouping without the friction&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/img/hero-1280.webp&quot; alt=&quot;The road into the Wending Vale: a stone path, a wooden bridge and a village, with a blighted violet hill behind.&quot;&gt;&lt;/p&gt;
&lt;p&gt;Honestly, it&amp;#39;s pre-alpha. One valley is playable on my machine: a priory in a hollow, a village across a bridge, and an old mine where the blight first breaks through. Combat, quests and digging work, and every screenshot on this site comes straight from that build. Plenty is still rough.&lt;/p&gt;
&lt;p&gt;I use modern tools wherever they help, and I hold everything in the world to one bar: it has to feel made by hand.&lt;/p&gt;
&lt;p&gt;The closed alpha opens in early 2027. From November, this dev log is where I&amp;#39;ll show what I built, what broke and what I learned.&lt;/p&gt;
&lt;p&gt;See you in the valley.&lt;/p&gt;
</content>
  </entry>
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